BALLKNOWERS2005

COLLEGE FOOTBALL PICK ’EM
WEEK PICKS CLOSE: LOADINGLAST UPDATED:
HOW TO PLAY // Pick the winner and the spread for 10 games. Each correct prediction earns 1 point. Choose one Lock of the Week and both predictions for that game are doubled. Highest score wins.
CORRECT WINNER = 1 PTCORRECT SPREAD = 1 PTLOCK = 2XPUSH = 0.5 PTMAX = 22

WEEK // PICK ’EM CARD

10 GAMES // TWO PICKS EACHLOADING
0/10 WINNERS • 0/10 SPREADS • NO LOCK

WEEK // STANDINGS

RKPLAYERWINNERSATSLOCKPTS

NO CARDS SUBMITTED YET.

SEASON TOTALS

PLAYERTOTAL PTSWINNER RECORDATS RECORDLOCK RECORDWEEKS WON

RULES

01 / WINNER
Pick the team that wins outright. A correct pick earns 1 point. A tied game earns neither side a winner point.

02 / SPREAD
Independently pick the team that covers the posted line. A correct cover earns 1 point, even if that team loses outright.

03 / LOCK
Choose exactly one game. Its winner and spread points are each doubled. A perfect Lock is worth 4 points.

04 / PUSH
When the adjusted score lands exactly on the line, every spread pick on that game earns 0.5 point; the locked spread earns 1.

05 / DEADLINE
All ten winner picks, ten spread picks and one Lock must be saved before the posted weekly deadline. The server freezes all cards then.

06 / EDITS
Enter your display name and private PIN to load or change your card until the deadline. The posted spreads stay frozen after picks begin.

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